AI Insights · Timothy · April 2024
Top 5 Historical Games on Android in Austria Q1 2024
A detailed look at the performance of the top 5 historical games on the Android platform in Austria for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 historical games on the Android platform in Austria showcased varying trends in downloads, revenue, and active users. Let's delve into the performance metrics for these popular games.
Royal Match from Dream Games, Ltd. experienced fluctuations in its weekly revenue, peaking at approximately $161K in the second week of January and ending the quarter with around $96K. Weekly downloads saw a peak of 4.7K in late February before declining to 2.6K by the end of March. The game's weekly active users showed a steady trend, starting at 49.4K in early January and ending at 48.4K in late March.
1945 Air Force: Airplane games from 1SOFT had a more modest revenue trend, with weekly earnings ranging from $1.3K in early January to $1.3K in the final week of March. The game’s weekly downloads peaked at 1.2K in mid-February and again at 1.2K in late March. Active users fluctuated throughout the quarter, starting at 7.2K and ending at 7.1K.
June's Journey: Hidden Objects by Wooga showed a consistent revenue stream, with weekly revenues peaking at $21.3K in early January and tapering off to $17.1K by the end of March. Downloads were relatively stable, with a peak of 752 in late January. Active users remained steady, starting at 7.5K and ending at 7.2K.
Western Sniper: Wild West FPS from CASUAL AZUR GAMES, despite not generating revenue, saw notable trends in downloads and active users. Downloads peaked at 1.1K in the final two weeks of March, while active users increased significantly from 1.2K in early January to 2.1K by the end of March.
World of Artillery: Cannon War by Cheely Apps had a modest revenue trend, with weekly earnings peaking at $98 in early January and ending the quarter at $87. Downloads showed growth, peaking at 519 in mid-February before stabilizing around 322 by the end of March. Active users increased steadily, starting at 1.2K in early January and reaching 1.7K by mid-March.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these top historical games. For more detailed analytics and trends, visit Sensor Tower.